Grim dawn archive of fates3/23/2023 I don’t think any of those are things that couldn’t be fixed while still retaining the open map. To me, repeatedly emphasizing how FE:If is all about choice, but then removing a lot of that choice from me because I *chose* a different version is ridiculous and self-defeating, nevermind the bullshit of splitting the games in two to sucker me out of more money instead of just giving me the full experience in one.Īwakening barely has any treasure, lacks different objectives, has plenty of “square” and lineal maps, lacks fog of war and Arenas/Stores. Yeah, it may admittedly not be the most incredibly amazing piece of side content ever, but at least you can tackle it on your terms. Or “hey, I’m playing Lunatic+ and could use a little training I’m gonna go grind in the DLC for a bit”. I greatly prefer the idea of a world map where I can say “well, I’ve done 5 story chapters, but that Paralogue over there looks interesting. ![]() In the other, you have complete and total freedom to go where you want, when you want with only traffic laws and your gas tank to guide you. In one case, sure, you’re behind the wheel, but you pretty much can only go where the instructor tells you to. (Nohr) and when you have your own (Hoshido). It’s like the difference between driving a car when you’re in Driver’s Ed. ![]() I’ll probably buy it anyways, but only if I can get the special edition. Call me a scrub and a newbie and an Awakening fag if you want, but I stand by that opinion. If I want to have fun, I have no choice to side with Hoshido every single time. But it was the freedom and added content of that option to grind or do side stuff or shop or whatever that made Awakening last hundreds of hours for me.īut nope. So if you didn’t want to grind, you didn’t have to, in which case you would still be getting your core FE experience. But no matter how you feel about it, the fact still stands that nothing forced you to do so if you didn’t want to (Lunatic (+) doesn’t count). Say whatever you want about how grinding made Awakening too easy. I thought *Choice* was supposed to be the central theme of If, but now if I want Nohr, I’m basically robbed of choice? That leaves a bad taste in my mouth when games do that it removes replay value along with fun. A massive amount of Awakening’s appeal is the ability to do whatever the fuck you want, instead of basically playing stages, hitting the credits, and *poof*. I don’t take kindly to the idea of FE: Pokemon Edition, in which I will be squeezed and prodded for extra cash just to be able to enjoy the complete experience.Īnd I really hate that the Nohr campaign has no overworld. As far as I’m concerned, the special edition version is the only that should even exist period. I really hate what they’ve chosen to do with this game. They can make the game harder in many ways, cutting content just to make it seems harder is BS I hope the NA will combine both version, I don’t mind if the price is a little bit higher because it’s better than buying a version of one of the game that have less content with the other. ![]() ![]() If that the case Nohr’s game SHOULD cost less than Hoshido because some content was CUT from the game.Īt first I thought I’m going to choose Nohr, but if that means I’m getting a game that have less content, NO THANK YOU NINTENDO So that means if you bought the physical version of FE Nohr, you ARE missing some content when you compare it with Hoshido version. You can’t do anything else other than playing the main story. Yeah right, IF they cut the world exploration on Nohr’s route (game) doesn’t that just make the game “shorter”. So you won’t be paying for half a game at all, if you buy just one of the versions” “the site emphasises that each of the two versions (Hoshido and Nohr) contains a similar amount of content as the previous game, Awakening.
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